[basic]
MapName = DesertSurvival
FSMapName = DesertSurvival
Float:HumanSpawnX, -1348.5
Float:HumanSpawnY, 2377.3
Float:HumanSpawnZ, 95.800003051758
Float:HumanSpawn2X, -1290
Float:HumanSpawn2Y, 2418.8000488281
Float:HumanSpawn2Z, 90
Float:ZombieSpawnX, -1316.0999755859
Float:ZombieSpawnY, 2534.1
Float:ZombieSpawnZ, 87.699996948242
GateX = 0.0
GateY = 0.0
GateZ = 0.0
GaterX = 0.0
GaterY = 0.0
GaterZ = 0.0
CPx = -1275.5999755859
CPy = 2520
CPz = 87.800003051758
GateID = 0.0
MoveGate =0.0
AllowWater = 0
Interior = 0
Weather = 19
Time = 0
EvacType = 2